Wednesday, December 3, 2014
Wednesday, October 15, 2014
I have so many people in my google+ circles that are creative. Men and women that writes stories, or create awesome games. People I respect the hell out of because this is something I still want to do in my life. People that can actually get past the distractions that life throws at them and still create amazing games I want to play, and stories I want to read.
What makes this even more impressive is that these people have full lives. Some of them have spouses and children. Some of them even have forms of ailment and it doesn’t stop them from doing what they love. I find this both inspiring and intimidating. Welcome to the inner workings of my mind. I have none of these distractions and yet I still struggle with creating something. I could give a litany of excuses here, but the bottom line is that if it was as important to me as I say it is, I would overcome those things and just do it.
I have wanted to make a game ever since I started gaming over 20 years ago. But around 2005, my friends and I were going to a ren faire, and it got rained out. On the way back an idea came up about a screen play that involved people getting killed inside of the tabletop role playing game they were playing. Nothing ever really came of that idea, but the idea that we could make the game itself started and never really let go of me. It did not hurt that this was when I was starting to get burned out of Dungeons and Dragons, and just wanted something different. I was also just about to discover this wacky game called Spirit of the Century that would change how I looked at games in general.
So we started making the game and after a while it dawned on me that we were just making a D&D clone. It felt exactly like it. To be fair we had been playing 2nd ed for a while and I guess this was an example of transference. So, the game kind of got scrapped and we started over.
I had spent a few years trying to come up with unique mechanics for the game and every time I felt like I had something, I found out someone had already used that particular mechanic. This drove me crazy as there are so many people out there making games that coming up with something they have no already done can be something that crush you.
Then I started playing Fate more, and man do I love that system. So I decided I wanted to make a Fate game. At this time there was not really that many Fate games out there, and it felt right. I had a few close friends that were helping me and it was awesome.
But like most things in my life, I struggle with consistency and focus. I always felt like making the game was more important to me than it was for them. That isn’t a shot at them as much as making a game has always been a dream of mine and although they wanted too as well, they had other things going on in their lives. So, the longer it went, the less we worked on it. The last time I worked on this with help was when I first moved to Pittsburgh in December of 2011. That fell apart too as making something just isn’t easy…as anyone that has ever made anything will agree.
So, here I sit in 2014. Feeling like for the first time in a LONG time that I am ready to get back at it. I don’t know what I want to do though. Do I still want to make a Fate game with all of them that are out there now? Or do I ditch that idea and try to come up something new? Do I think I can do this by myself, even though I have never shown the discipline required to do so? Is making a novel based on my world too much? Am I over thinking this?
I don’t know the answer to these questions. But I am just thankful to be asking them again as I am trying to find the will and determination to actually see this through. Find a way to have motivation but sustainable thing instead of something last for four months or so.
I want to do this, and I guess the bottom line is it is up to me.
Monday, October 6, 2014
Now, I only watched a few episodes of the Clone Wars and could not get into it. It reminded me too much of how much I hated the prequels. Yes, hate is an apt word for how I felt about them.
Thursday, October 2, 2014
This will be my one most likely only opinion about Dungeons and Dragons, and yet another version that has come out.
I don’t want it to seem like I am bashing the game, cuz I am not. I don’t want to have anything to do with it, as I lost interest after 2nd Ed. But I also know there are so many people out there that still truly love the game. I can appreciate that as I truly believe everyone should play the games they love.
No, what this is about is people’s initial reactions to a new version of the game. For the people that don’t play the game, a lot of them just try to ignore all of the new edition talk. It is almost impossible to do, but you do try.
Here is what I find interesting about this. There are types of reactions to this that I find interesting. Oh, there are more than this, but these are the ones that I am talking about today. A lot of people h
The gamers that love it no matter what
It doesn’t matter what changes are made to the game. They just love a new version of it. I never understand this group, since it seems like a blind kind of loyalty. Like that person that loves their favorite band even though they are on their 9th album. There isn’t anything wrong with this, but it comes off at least initially as disingenuous sometimes. But enthusiasm can also be a wonderful thing as well.
The gamers that hate it no matter what
The other end of the spectrum for people that just don’t love change. No matter the change, it is never as good as the previous version. I have a close friend that falls into this and man did they hate 4th Ed soooooo much. These are the ones that are still playing 2nd or 3rd Editions, cuz they like that particular edition and have no need for later ones. I was in this group for a while. But saying that, people should be allowed to not love every new version of something.
The let's wait and see
Yes, there are actually people out there that want to try the new version and see what has happened. An open mind is required for this group, which is why you don’t always see a lot of them. These are the gamers that just want to play a good game and the one’s I respect the most over all, regardless of what game they are playing. They will dissect the hell out of the game, and usually give people a good understanding of the differences between this and previous versions.
The gamers that just don't give a damn
For the most part I am in this group. Now for years I did have a bit of hate for D&D, but eventually realized that it just wasn’t the game or me anymore and that other people could still enjoy it. Now, I am an indie gamer and a new version does not really do much for me either way. Other than seeing my feed get overwhelmed with people’s reactions to it. So, I just sit back and watch and go on playing the games I want to play.
The other interesting part of this is social networking. Now more than ever, you get to see people’s opinions on things. Especially on something like Google+, which I have over 1600 people in my rpg circle. That is A LOT of people, with A LOT of opinions. So, when something huge like a new version of arguably the most popular rpg of all time comes out, people (like me, here) want to say what they think.
The downside is the edition wars. You see people getting really pissed off cuz they added this or left out that from a previous version. Or just those people that will only play 3rd edition (cuz it is their favorite) and anyone playing any other version must be an idiot. Now, this is the downside to social networking as it allows people to troll others without much or any repercussions. This is not just limited to this discussion as people can be assholes on whatever topic they choose.
To be fair, I have seen less of that this time. Oh, it is still there, but less. Most of the people that I have read that are playing 5th Edition, are coming away enjoying it. To me, that is the most important part of this. If you want to make a new version of something, awesome. But I hope you can make something that people enjoy and not just complain about. So, I am glad people seem to be enjoying the new edition and that there has been much less of the version bashing (at least in my threads).
There is enough drama as it is without this nonsense.
Tuesday, September 30, 2014
Wow, do I love Dungeon World. The game is just so damn fun, and it reminds me of what i wish Dungeons and Dragons could have been.
Now, a lot of people know how I feel about dungeons and dragons. It was the first game that I ever played and it was may gateway into a hobby that I have loved for almost 25 years. Yet, like most things, time passed and my love the game started to wain. I cannot really blame the game itself as I just got burned out of it and was introduced to new and different games...like Spirit of the Century.
So, D&D is kind of like your first relationship, you are glad it happened but you moved on to better things as you got older. I also did not like the newer versions of the game, and that is fine. The rules and the fact that is just a game where you go around and kill things, just got boring to me. I know it can be more than that, but the rules themselves are more about combat than anything else. If that is what you like, then that is fine. There are plenty of people out there that love D&D to this day and that is what it is about. Find the games YOU love and play the hell out of them. Lord knows so many people are playing 5th Ed now, and I hope they are having fun.
Not long ago, a few people made Dungeon World. I was excited immediately as they were taking the engine from Apocalypse world (which I love) and using it to make it into a fantasy setting. I signed up for the KS and even got a cool t-shirt. But back to the game. It was never the setting that I did not like about D&D. I love the fantasy setting. Good versus evil. I live for that shit. I always have since I read the Lord of the Rings when I was 8.
I was loving this game from the beginning. It took everything i loved about D&D and just made it easier to play. Not to mention, it does such a great job of letting you be as awesome as you want to be, but also punishing you severely when you fail. That in itself is something that I love. Yes, being amazing is great, but sometimes it is just as fun when things go really bad.
I mean REALLY bad. Like your mage failing his magic missle roll and killing party members bad. That just happened recently in a game.
But mostly it is just the feel of the game. It is easy to set up. Easy to play. I have yet to run it yet, but it looks easy to run. I love how you make a map with the people and the map is always growing and a part of the game. I love how the ownership of what happens is on the players. Yes, you can plan and all of that, but you never really know what a player is going to do and this kind of game just rewards that.
There are supplements for the game as well and to be honest, the guys that made the game are amazing. They have even answered questions about the game via G+. I cannot even say in enough words how awesome that is.
So, in the end it is a great game. One I really want to play much more of. The simplicity of the system and focus on roleplaying is something that I love quite a bit. Yes, D&D was my first game, and I will always have love for it, but the indie games out there are just something I WANT to play.
Wednesday, September 24, 2014
A few thoughts on the Gotham pilot.
I am not a DC person. That doesn’t mean I don’t enjoy the movies per say, but I have never read the comics. Now, like everyone else, I have seen the DC movies, even the really bad ones (I am looking at your Superman Returns). So, I don’t know all of the backstories involved with some of the characters in the show.
First of all. It took them like 1.8 milliseconds to kill Bruce’s parents. I mean yeah, you knew it was coming. But damn, I had just sat down and bam they are dead. This isn’t a complaint, since I mostly found that amusing. Oh and before the show came on they did the parental discretion is advise in what sounded like a fake christain bale batman voice. Really odd.
I really liked the feel of the city. It was dark and gritty. Gotham is a very dangerous place and you could feel it from the get go. I also just liked the way it looked and the way it was filmed.
The acting was ok, even though there were some pretty bad lines from time to time. Especially when Gordon was telling young master Wayne there will be light! Yikes. But overall, the acting wasn’t too bad and that is all you can ask for in a pilot. It is also pretty well cast.
They did cram quite a bit of villains in the first episode. It never felt like TOO much, but still there were quite a few. I can see how that could be a problem sometimes if they aren’t careful.
The plot was ok. You didn’t really expect a lot of twists and turn since you know so many of these characters. The framing of Pepper was kind of obvious as you couldn’t have them figure out the murder in the first episode. I do like how corrupt the cops are and how that is going to be a real problem for Gordon. It just adds a bit more to it.
Overall, it was fun. Not perfect, but most pilots aren’t. It did enough to make me want to watch more, and that is what matters I suppose.
Sunday, September 21, 2014
Saying that, the game was fun. Beating the crap out of Thor’s minions (and then Thor) in a very narrative way became a lot of fun. Becoming god-like throughout the game was a lot of fun. Although, one of the characters made their form a baby, which was very odd.
I suck at Jenga.
Wednesday, September 17, 2014
Sunday, September 14, 2014
Then the depression hit.
Sunday, June 22, 2014
|What in the hell is that?|
Tuesday, June 17, 2014
But the reason why this one wins, is even though I have read this series many times, I always get the feels when I read it.
Sunday, June 15, 2014
Ranking the Dresden Files from least to most favorite. This was not easy as I love this series more than any other. Yet, something has to be the best/worst right?
Thursday, June 12, 2014
|So, this happened.|
Thursday, June 5, 2014
I smote my staff on the floor, reaching down for power. Deeper than I have ever reached before. Outside, in the gathering morning, the air crackled with thunder.
Bianca, even Ortega, looked abruptly uncertain, looking up and around, before focusing on me again.
"For the sake of one soul. For one loved one. For one life." I called power into my blasting rod, and its tip glowed incandescent white. "The way I see it, there's nothing else worth fighting for."
I smoothed a bloodied lock of hair from her eyes and felt very tired as I said, "The only people who never hurt are dead."
The light died out of her eyes, her breath slowing. She whispered, barely audible, "I don't understand."
I answered, "I don't either."
A tear slid from her eye and mixed with the blood.
Then she died.”
Faith is about what you do. It's about aspiring to be better and nobler and kinder than you are. It's about making sacrifices for the good of others - even when there's not going to be anyone telling you what a hero you are.”
Monday, June 2, 2014
It is not a shock that the three games I want to play are from games/movie/tv that I love. All three are worlds I love very much and want to explore pretty badly.
Saturday, May 31, 2014
So, I recently finished Tomb Raider.