Saturday, May 31, 2014

My review of Tomb Raider

So, I recently finished Tomb Raider.

Now, I remember trying to play the older versions of the game and at that time I did not really play that kind of action game. I was way into Rpg’s, and really not much else. Not to mention, the games seem more about the way she looked, rather than the game itself. I had a friend years ago that referred her as boobs croft. Yes, he was an idiot. 

Personally I have never gotten how guys get turned on by video game characters, but whatever.

So, back to now. Tomb Raider, the reboot.

I really, really, loved it.

What worked. First of all, I played it on my ps3 and it was gorgeous. Yes, it looks better on the ps4 and pc, but that doesn't take away from how great it looks. An island setting is a great way to show off graphics as you get to show off beaches, oceans, jungles, etc. It all looked amazing. I can only imagine how great it does look on pc. Yet, it is amazing how great games look now.

Lara herself was a strong, confident, character. It took place before the previous games as is supposed to show just how she became the world class adventurer people know and love. Her determination and strength was on display with all of the cut scenes that deal with her crewmates as she tried to find them and eventually get off the island.

I still don’t get the argument about how games with a female protagonist are hard to create. This game kind of disproves that, but that is a topic for another day.  

Lara did however get her ass handed to her. I mean, wow. Stabbed, shot, crushed, etc. It became hard to see at times, but never went TOO far. She was tough and persevered through it all.  There were so many scenes where she took a beating. Hell, one part of the game you were actually wounded while bandits kept coming and coming. I died SO many times.

Each level got harder and harder, but you kept getting better weapons/tools to help you. You could also upgrade weapons and get skills. It was a nice balance to be able to have some kind of system in place to help you through the game.

What did not work. The tombs were not that challenging. It wasn't a huge thing, but hopefully in the next one there is more exploration, and less fighting.

Also, the ending was too easy. I found this to be the case in the Uncharted games as well. It is an interesting thought as these kind of games are so hard to begin with. It makes me wonder if this is intentional. It did not really take away from it, but the last fight was basically hitting a few buttons and it was over.

Overall. Tomb Raider did a great job of rebooting a series that I never really cared for in the first place. Lara is a great character that really shines and the fun action and great story made for a great experience. 

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