So, I recently finished Tomb Raider.
Now, I remember trying to play the older versions of the
game and at that time I did not really play that kind of action game. I was way
into Rpg’s, and really not much else. Not to mention, the games seem more about the way she looked, rather than the game itself. I had a friend years ago that referred her as boobs croft. Yes, he was an idiot.
Personally I have never gotten how guys get turned on by
video game characters, but whatever.
So, back to now. Tomb Raider, the reboot.
I really, really, loved it.
What worked. First
of all, I played it on my ps3 and it was gorgeous. Yes, it looks better on the
ps4 and pc, but that doesn't take away from how great it looks. An island
setting is a great way to show off graphics as you get to show off beaches,
oceans, jungles, etc. It all looked amazing. I can only imagine how great it
does look on pc. Yet, it is amazing how great games look now.
Lara herself was a strong, confident, character. It took
place before the previous games as is supposed to show just how she became the
world class adventurer people know and love. Her determination and strength was
on display with all of the cut scenes that deal with her crewmates as she tried
to find them and eventually get off the island.
I still don’t get the argument about how games with a female
protagonist are hard to create. This game kind of disproves that, but that is a
topic for another day.
Lara did however get her ass handed to her. I mean, wow.
Stabbed, shot, crushed, etc. It became hard to see at times, but never went TOO
far. She was tough and persevered through it all. There were so many scenes where she took a
beating. Hell, one part of the game you were actually wounded while bandits
kept coming and coming. I died SO many times.
Each level got harder and harder, but you kept getting
better weapons/tools to help you. You could also upgrade weapons and get
skills. It was a nice balance to be able to have some kind of system in place
to help you through the game.
What did not work. The
tombs were not that challenging. It wasn't a huge thing, but hopefully in the
next one there is more exploration, and less fighting.
Also, the ending was too easy. I found this to be the case
in the Uncharted games as well. It is an interesting thought as these kind of
games are so hard to begin with. It makes me wonder if this is intentional. It
did not really take away from it, but the last fight was basically hitting a
few buttons and it was over.
Overall. Tomb
Raider did a great job of rebooting a series that I never really cared for in
the first place. Lara is a great character that really shines and the fun
action and great story made for a great experience.
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